{"id":1563,"date":"2017-02-01T21:05:28","date_gmt":"2017-02-02T02:05:28","guid":{"rendered":"http:\/\/wyomingjarbo.com\/blog\/?p=1563"},"modified":"2017-02-09T15:07:31","modified_gmt":"2017-02-09T20:07:31","slug":"wii-u-wii-hardly-knew-u","status":"publish","type":"post","link":"https:\/\/wyomingjarbo.com\/blog\/2017\/02\/01\/wii-u-wii-hardly-knew-u\/","title":{"rendered":"Wii U, Wii Hardly Knew\u2026 U"},"content":{"rendered":"<h2>A better Wii, but not much else<\/h2>\n<p>It&#8217;s 2017 and the Wii U is no longer in production. As we await the release of the Nintendo Switch, I would like to dedicate this post to my final thoughts as we send it out to pasture.<br \/>\nThe Wii U was never going to be a hit. It came out a year before the PS4 and XBone. It was Nintendo&#8217;s first foray into HD games, and other consoles already had a generation foothold on that front. <a href=\"https:\/\/www.forbes.com\/sites\/insertcoin\/2013\/07\/08\/miyamoto-admits-nintendo-underestimated-the-switch-to-hd\/#d8062d652943\">Nintendo even admitted they didn&#8217;t realize how much effort was needed to develop in HD.<\/a><\/p>\n<p>In my opinion though, the Wii U was an improvement over the Wii in every way, and some of my favorite games made by Nintendo (and some third parties) were Wii U games.<\/p>\n<p>I am going to outline my favorites, the biggest disappointments, and the biggest surprises set by the Wii U.<\/p>\n<h2>My Favorites<\/h2>\n<h3>Super Mario 3D World<\/h3>\n<p><em>Super Mario 3D World<\/em> is probably my third or fourth favorite Mario game ever<sup id=\"fnref-1563-1\"><a href=\"#fn-1563-1\" class=\"jetpack-footnote\">1<\/a><\/sup>. I like it more than <em>Super Mario 64<\/em>, more than <em>Super Mario Sunshine<\/em>, and even more than <em>Super Mario Galaxy<\/em><sup id=\"fnref-1563-2\"><a href=\"#fn-1563-2\" class=\"jetpack-footnote\">2<\/a><\/sup>. Some fans enjoy the exploration Mario games, but to me Mario is well designed levels from the beginning and with an end. No fetch quests. No dumb minigames<sup id=\"fnref-1563-3\"><a href=\"#fn-1563-3\" class=\"jetpack-footnote\">3<\/a><\/sup>, just focused, fun platforming. The amount of polish on this game is amazing. I hope this game is not lost to time. If you consider yourself a fan of <em>Super Mario Bros. 3<\/em> or <em>Super Mario World<\/em>, you <strong>need<\/strong> to play this game.<\/p>\n<figure id=\"attachment_1558\" aria-describedby=\"caption-attachment-1558\" style=\"width: 480px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1558\" data-permalink=\"https:\/\/wyomingjarbo.com\/blog\/2017\/02\/01\/wii-u-wii-hardly-knew-u\/mariominigame-gif\/\" data-orig-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/MarioMiniGame.gif?fit=480%2C269&amp;ssl=1\" data-orig-size=\"480,269\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"I hate this minigame.\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;This is not fun for anyone. Remember all those other games Mario only had the Fire Flower power for 10 seconds?&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/MarioMiniGame.gif?fit=480%2C269&amp;ssl=1\" class=\"alignnone size-full wp-image-1558\" src=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/MarioMiniGame.gif?resize=480%2C269\" alt=\"This is not fun for anyone. Remember all those other games Mario only had the Fire Flower power for 10 seconds?\" width=\"480\" height=\"269\" \/><figcaption id=\"caption-attachment-1558\" class=\"wp-caption-text\">This is not fun for anyone. Remember all those other games Mario only had the Fire Flower power for 10 seconds?<\/figcaption><\/figure>\n<h3>Bayonetta 2<\/h3>\n<p><em>Bayonetta<\/em> (XBOX 360, PS3) was my first introduction to Platinum Games. I liked that game a lot. <em>Bayonetta 2<\/em> took everything from the first game and improved on it to near perfection. It can be difficult for any game<sup id=\"fnref-1563-4\"><a href=\"#fn-1563-4\" class=\"jetpack-footnote\">4<\/a><\/sup> to keep your interest from beginning to end, but Platinum Games knows how to pace a game to a T with over the top action. Not only was <em>Bayonetta 2<\/em> a Wii U exclusive, Nintendo published the game<sup id=\"fnref-1563-5\"><a href=\"#fn-1563-5\" class=\"jetpack-footnote\">5<\/a><\/sup>, and the retail release included the original game. Nintendo heavily promoted this game, helping encourage the idea that Nintendo was going to be pursuing more adult rated games for the Wii U. There were several Nintendo themed consumes in the game that were so wonderfully executed down to the littlest details. The cherry on top is a secret level when Bayonetta is wearing the Fox McCloud costume, where she turns into an Arwing from Star Fox. It was almost an audition tape for Platinum Games for a new Star Fox game. I hope this game comes to the Nintendo Switch, because without Nintendo, this game would not exist.<\/p>\n<figure id=\"attachment_1555\" aria-describedby=\"caption-attachment-1555\" style=\"width: 987px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1555\" data-permalink=\"https:\/\/wyomingjarbo.com\/blog\/2017\/02\/01\/wii-u-wii-hardly-knew-u\/draggedimage-png-4\/\" data-orig-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/DraggedImage.png?fit=987%2C618&amp;ssl=1\" data-orig-size=\"987,618\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Costumes\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Nintendo endorsed these. They have always been protective of their IP, and then this happened. It was a sign of the new times.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/DraggedImage.png?fit=987%2C618&amp;ssl=1\" class=\"alignnone size-full wp-image-1555\" src=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/DraggedImage.png?resize=987%2C618\" alt=\"Nintendo endorsed these. They have always been protective of their IP, and then this happened. It was a sign of the new times.\" width=\"987\" height=\"618\" srcset=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/DraggedImage.png?w=987&amp;ssl=1 987w, https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/DraggedImage.png?resize=300%2C188&amp;ssl=1 300w, https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/DraggedImage.png?resize=768%2C481&amp;ssl=1 768w\" sizes=\"auto, (max-width: 987px) 100vw, 987px\" \/><figcaption id=\"caption-attachment-1555\" class=\"wp-caption-text\">Nintendo endorsed these. They have always been protective of their IP, and then this happened. It was a sign of the new times.<\/figcaption><\/figure>\n<h3>The Wonderful 101<\/h3>\n<p><em>The Wonderful 101<\/em> is one of my favorite games of all time. Also developed by Platinum Games, known for their action pedigree, this game combines everything fun about Sentai, Voltron, Sailor Moon, superheroes, clich\u00e9s, and tongue-in-cheek humor. <a href=\"http:\/\/wyomingjarbo.com\/blog\/2014\/01\/07\/my-games-of-2013\/\">It made my favorite games of 2013 list and I wrote about it in detail there.&nbsp;<\/a><\/p>\n<h3>Mario Kart 8<\/h3>\n<p>One of my favorite Mario Kart games ever. Great tracks. It took the land, air, and sea <sup id=\"fnref-1563-6\"><a href=\"#fn-1563-6\" class=\"jetpack-footnote\">6<\/a><\/sup> mechanics from <em>Mario Kart 7<\/em> and added the insane anti-gravity sections to new and old tracks, which allowed for some fun thrills. Nintendo then announced their plans for DLC, adding 16 ADDITIONAL tracks for only $12.99. Nintendo delivered on their promise of making super high quality DLC which they promised for the Wii U lifecycle. I consider the DLC to be essential for this game. Never forget the Luigi Death Stare\u2122.<\/p>\n<figure id=\"attachment_1561\" aria-describedby=\"caption-attachment-1561\" style=\"width: 480px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1561\" data-permalink=\"https:\/\/wyomingjarbo.com\/blog\/2017\/02\/01\/wii-u-wii-hardly-knew-u\/luigiwrecksall-gif\/\" data-orig-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/LuigiWrecksAll.gif?fit=480%2C249&amp;ssl=1\" data-orig-size=\"480,249\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Luigi\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Luigi comes back from the dead. I was able to capture this moment thanks to Mario Kart 8&amp;#8217;s highlight feature.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/LuigiWrecksAll.gif?fit=480%2C249&amp;ssl=1\" class=\"alignnone size-full wp-image-1561\" src=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/LuigiWrecksAll.gif?resize=480%2C249\" alt=\"Luigi comes back from the dead. I was able to capture this moment thanks to Mario Kart 8's highlight feature. \" width=\"480\" height=\"249\" \/><figcaption id=\"caption-attachment-1561\" class=\"wp-caption-text\">Luigi comes back from the dead. I was able to capture this moment thanks to Mario Kart 8&#8217;s highlight feature.<\/figcaption><\/figure>\n<figure id=\"attachment_1557\" aria-describedby=\"caption-attachment-1557\" style=\"width: 480px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1557\" data-permalink=\"https:\/\/wyomingjarbo.com\/blog\/2017\/02\/01\/wii-u-wii-hardly-knew-u\/allhailluigi-gif\/\" data-orig-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/AllHailLuigi.gif?fit=480%2C240&amp;ssl=1\" data-orig-size=\"480,240\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Luigi Means Death\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;All Hail Luigi&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/AllHailLuigi.gif?fit=480%2C240&amp;ssl=1\" class=\"alignnone size-full wp-image-1557\" src=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/AllHailLuigi.gif?resize=480%2C240\" alt=\"All Hail Luigi\" width=\"480\" height=\"240\" \/><figcaption id=\"caption-attachment-1557\" class=\"wp-caption-text\">All Hail Luigi<\/figcaption><\/figure>\n<h3>Super Smash Bros. for Wii U<\/h3>\n<p>Do you remember<sup id=\"fnref-1563-7\"><a href=\"#fn-1563-7\" class=\"jetpack-footnote\">7<\/a><\/sup> how <em>Super Smash Bros. Brawl<\/em> had so much hype around it, but ultimately left the fan base pretty sour? Well, it did. I didn\u2019t hate Brawl as much as everyone else, but it\u2019s definitely the worst in the series<sup id=\"fnref-1563-8\"><a href=\"#fn-1563-8\" class=\"jetpack-footnote\">8<\/a><\/sup>. <em>Super Smash Bros. for<sup id=\"fnref-1563-9\"><a href=\"#fn-1563-9\" class=\"jetpack-footnote\">9<\/a><\/sup> Wii U<\/em> had me hyped from when <a href=\"https:\/\/www.youtube.com\/watch?v=aX2KNyaoNV4\">Mega Man was announced<\/a>. It may not live up to the Melee purists, but this version of Smash is my favorite. It has Mega Man, Sonic, Cloud, Bayonetta, and Ryu, and it all makes sense somehow. I hope this gets ported to the Nintendo Switch, because it didn\u2019t live very long otherwise.<\/p>\n<h3>Donkey Kong Tropical Freeze<\/h3>\n<p>It\u2019s no secret that I love Nintendo platformer games. The original <em>Donkey Kong Country<\/em> Trilogy for SNES compiled some of my favorite games. I loved how those games mixed scenic outdoorsy backgrounds to scary factories with an atmospheric soundtrack. <em>Donkey Kong Country Returns<\/em> for the Wii was a great game, but it was mostly a reintroduction and modernization of the first game. That may be an over simplification, but some of the game felt like a retread. Tropical Freeze innovated on that framework, but made every single level truly unique, fun, and full of adventure<sup id=\"fnref-1563-10\"><a href=\"#fn-1563-10\" class=\"jetpack-footnote\">10<\/a><\/sup>. In this game, Donkey Kong Island is taken over by the Snowmads, a group of cold weather animal foes that transform the island to a winter wonderland <sup id=\"fnref-1563-11\"><a href=\"#fn-1563-11\" class=\"jetpack-footnote\">11<\/a><\/sup>.<\/p>\n<figure id=\"attachment_1560\" aria-describedby=\"caption-attachment-1560\" style=\"width: 640px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1560\" data-permalink=\"https:\/\/wyomingjarbo.com\/blog\/2017\/02\/01\/wii-u-wii-hardly-knew-u\/dkctf-gif\/\" data-orig-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/dkctf.gif?fit=640%2C347&amp;ssl=1\" data-orig-size=\"640,347\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Angry Seal is angry.\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;This makes me laugh and smile every time.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/dkctf.gif?fit=640%2C347&amp;ssl=1\" class=\"alignnone size-full wp-image-1560\" src=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/dkctf.gif?resize=640%2C347\" alt=\"This makes me laugh and smile every time. \" width=\"640\" height=\"347\" \/><figcaption id=\"caption-attachment-1560\" class=\"wp-caption-text\">This makes me laugh and smile every time.<\/figcaption><\/figure>\n<p>Donkey and Diddy, along with Dixie and even Cranky <sup id=\"fnref-1563-12\"><a href=\"#fn-1563-12\" class=\"jetpack-footnote\">12<\/a><\/sup>, have to find their way back to save the island. The premise was fun and the enemies were full of character. Retro Studios finally captured everything special about the original series and improved on it. They were able to bring back David Wise, who composed the music for the first three games, and he crafted a truly atmospheric and magical score for this game. Top notch.<\/p>\n<h2>Biggest Disappointments<\/h2>\n<p>Even though the Wii U holds some of my favorite games from Nintendo, it wasn\u2019t without its persistent issues.<\/p>\n<h3>Launch<\/h3>\n<p>The launch of the Wii U was mostly barren. The system was bundled with <em>NintendoLand<\/em>, a minigame collection full of various Nintendo franchises. Think of this as what <em>Wii Sports<\/em> was to the Wii. The games did a decent job of showing off some possibilities of the Wii U Gamepad. Luigi\u2019s Ghost Mansion in particular was a favorite among my friends, but the games were mostly hit or miss. It\u2019s a fun tribute to Nintendo, but it didn\u2019t hold the attention of many for long.<\/p>\n<p>The other game at launch was <em>New Super Mario Bros. U<\/em>. This was the fourth game in the \u201cNew\u201d Super Mario Bros. series\u2026 and it wasn\u2019t very new. This game is good, I don\u2019t want to discredit it, but the masses weren\u2019t really clamoring for another 2D Mario game. The game also did little to show off the new capabilities of the Wii U. It included the same graphical style as all the other games in the \u201cNew\u201d series, only in HD.<\/p>\n<p>Outside of Nintendo\u2019s launch titles, the only original games that weren\u2019t ports that looked enticing were <em>Zombi U<\/em> and <em>Epic Mickey 2<\/em>. Both turned out to be pretty average.<\/p>\n<h3>The slow trickle of the Wii U drought<\/h3>\n<p>Throughout the lifecycle of the Wii U, it seemed like there was always a huge wait between games. This was coupled by very little third party support, leaving the burden of games solely on Nintendo.<\/p>\n<figure id=\"attachment_1567\" aria-describedby=\"caption-attachment-1567\" style=\"width: 480px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1567\" data-permalink=\"https:\/\/wyomingjarbo.com\/blog\/2017\/02\/01\/wii-u-wii-hardly-knew-u\/droughtfinalfinal\/\" data-orig-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/droughtfinalfinal.gif?fit=480%2C270&amp;ssl=1\" data-orig-size=\"480,270\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"The Drought\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Please sir, may we have some more?&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/droughtfinalfinal.gif?fit=480%2C270&amp;ssl=1\" class=\"wp-image-1567 size-full\" src=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/droughtfinalfinal.gif?resize=480%2C270\" width=\"480\" height=\"270\" \/><figcaption id=\"caption-attachment-1567\" class=\"wp-caption-text\">Please sir, may we have some more?<\/figcaption><\/figure>\n<p>In addition to new games, Nintendo also slowed the release of Virtual Console games to a crawl. Not only did the Big N make everyone repurchase Virtual Console games that they may have purchased on the Wii, they were released so\u2026 slowly. Some games that were on the Wii Virtual Console weren\u2019t even guaranteed to be released again. The introduction of downloadable Wii titles for those who may have missed them the first time around wasn\u2019t enough to save the Virtual Console.<\/p>\n<p>The Wii U will also be another console without a Metroid title<sup id=\"fnref-1563-13\"><a href=\"#fn-1563-13\" class=\"jetpack-footnote\">13<\/a><\/sup>, and it will not feature a unique Zelda game, as the <em>The Legend of Zelda: Breath of the Wild<\/em> is headed to the Wii U and Nintendo Switch simultaneously. While it will may be a fun final adventure on the Wii U, it\u2019s somewhat depressing that the console will be without its own escapade with Link and Zelda.<\/p>\n<h3>The full potential of the Gamepad was never realized<\/h3>\n<p>The technology found in the Wii U Gamepad is impressive. It is capable of wirelessly receiving a video signal from the console with almost no latency. The Gamepad itself has no horsepower of its own. I believe this is what led to consumer confusion. Can you take it on the go? No, it has to be in range of the console. It does allow for off-TV-play, which seems like a blessing for some parents wanting to watch TV.<\/p>\n<p>Ultimately, there was no game that truly made the Gamepad a magical experience. It was tacked on for most game experiences. It could show the map or inventory for the Wind Waker and Twilight Princess re-releases, a feature most DS and 3DS owners appreciate. But a TV doesn\u2019t really require extra screen real estate like a portable game console does. There was no true wow factor.<\/p>\n<h3>Star Fox Zero<\/h3>\n<p>I have to include Star Fox Zero as one of the biggest disappointments for the Wii U. It was Nintendo final charge at pushing the Gamepad as a unique play experience. In this game, you use the left joystick to control the Arwing. Aiming and shooting was deferred to the Gamepad. The Gamepad offered a view from cockpit of the ship while simultaneously flying on the TV. Nintendo touted this mechanic as a new, fun, and unique way to play, transforming controlling the Arwing into an even more powerful experience. But this control scheme, while unique, required a very steep learning curve. Once it was grasped, the game was over. There was no option to play the game without this control scheme.<\/p>\n<p><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/A2mmnOBJPTI?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/p>\n<p>Furthermore, Star Fox has not had a great game in the franchise since <em>Star Fox 64<\/em>. When <em>Star Fox Zero<\/em> was announced the fanbase was excited, and with Platinum Games (creators of <em>Bayonetta<\/em> as mentioned above) co-developing the game, it attained some high expectations. As more information about the game was released it was discovered this was another retelling of <em>Star Fox 64<\/em>, which was a retelling of the original <em>Star Fox<\/em>. Fans did not want to seem the same basic story told again<sup id=\"fnref-1563-14\"><a href=\"#fn-1563-14\" class=\"jetpack-footnote\">14<\/a><\/sup>.<\/p>\n<p><em>Star Fox Zero<\/em> was the last big release from Nintendo, and it left a sour taste in the mouths of many fans. It wasn\u2019t a horrible game, but it was very flawed. And it will be a penultimate low note before the Wii U exits with <em>The Legend of Zelda: Breath of the Wild<\/em>.<\/p>\n<h2>Biggest Surprises<\/h2>\n<p>Even with the disappointments of the Wii U, it did have a handful of generally welcome surprises. There are some games in this section that I do consider some of my favorites for the Wii U, but I feel they are better described as surprises because I would never have prophesied their awesomeness.<\/p>\n<h3>Hyrule Warriors is the best celebration of The Legend of Zelda<\/h3>\n<p><em>Hyrule Warriors<\/em> was shown off early in the Wii U lifecycle. It\u2019s a mix up of Zelda and hack and slash games based off of the popular <em><a href=\"https:\/\/en.wikipedia.org\/wiki\/Dynasty_Warriors\">Dynasty Warrior<\/a><\/em> series. Nintendo was overseeing the project with a third party developer, and it appeared at first as an odd combination that wouldn\u2019t work. This game ended up being a ton of fun, and incorporated almost everything from the series\u2019 long history into its gameplay, characters, settings, and story. I enjoyed it much more than any Dynasty Warriors game. It is stuffed full of content and playable characters. It is a true tribute for any Zelda fan. The game was supported for months after release with a mix of free and purchased DLC, and all of it added to a fantastic game.<\/p>\n<h3>The answer to Toad\u2019s enormous wealth<\/h3>\n<p>The Toad minigames in <em>Super Mario 3D World<\/em> were so good that Nintendo turned them into their own full game, called <em>Captain Toad: Treasure Tracker<\/em>. Nintendo knows cute, and this game is full of charm. It\u2019s a puzzle game where Captain Toad must find his way to a star at the end of each level. Captain Toad isn\u2019t as resourceful or athletic as Mario (he can\u2019t even jump), so he has to find his own way through each puzzle. It also made good use of the Gamepad, unlike many other games. It\u2019s not the biggest game, but it\u2019s dense with secrets and references, and adds depth to Captain Toad as an independent character. We finally know how Toad can afford a factory, a harbor, and a highway<sup id=\"fnref-1563-15\"><a href=\"#fn-1563-15\" class=\"jetpack-footnote\">15<\/a><\/sup>. It was nice to see a game that started off as an experiment blossom into something new and different.<\/p>\n<h3>Super Mario Maker<\/h3>\n<p><em>Super Mario Maker<\/em> is something I would have never imagined from Nintendo. Various hacks and programs available on the Internet have allowed people to make their own Mario levels for years, but Nintendo releasing their own game with a quality editor, and options not possible in the original games, was unfathomable a decade ago. Nintendo has always been protective of their IP, so the idea that people could create super shitty Mario levels and publish them online via a Nintendo supported method seems contrary to their image. This game was not just a simple editor; it had so many secrets, options, packed-in levels, and references to <em>Mario Paint<\/em>, and all with a Nintendo polish. It turned out being the best experience that only the Wii U could produce, and a common answer to the question, \u201cWhat\u2019s your favorite Wii U game?\u201d<sup id=\"fnref-1563-16\"><a href=\"#fn-1563-16\" class=\"jetpack-footnote\">16<\/a><\/sup><\/p>\n<h3>Cuteness Overdose: Yoshi\u2019s Wooly World<\/h3>\n<p><em>Yoshi\u2019s Wooly World<\/em> only ends up here as a surprise because it\u2019s the best Yoshi game since <em>Yoshi\u2019s Island<\/em>. After numerous releases, I never thought Nintendo would be able to recapture that magic, but they did. Also the graphic style and presentation for the game is the cutest thing ever.<\/p>\n<figure id=\"attachment_1566\" aria-describedby=\"caption-attachment-1566\" style=\"width: 501px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1566\" data-permalink=\"https:\/\/wyomingjarbo.com\/blog\/2017\/02\/01\/wii-u-wii-hardly-knew-u\/yoshiwwfinal\/\" data-orig-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/yoshiwwfinal-1.gif?fit=501%2C335&amp;ssl=1\" data-orig-size=\"501,335\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Yoshi&amp;#8217;s Wooly World\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;This game mixes cute with creepy. I present to you the smooch spiders.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/yoshiwwfinal-1.gif?fit=501%2C335&amp;ssl=1\" class=\"wp-image-1566 size-full\" src=\"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/yoshiwwfinal-1.gif?resize=501%2C335\" width=\"501\" height=\"335\" \/><figcaption id=\"caption-attachment-1566\" class=\"wp-caption-text\">The smooching spiders. So creepy, yet so cute!<\/figcaption><\/figure>\n<h3>Nintendo Listens? The little things<\/h3>\n<p>There were many small things that came as a surprise over the course of the Wii U lifespan. It seemed that Nintendo was listening to criticisms of the Wii U and the video game market at large. The changes were minor, but they nonetheless expressed an evolving Nintendo.<\/p>\n<p>The Wii U had a few improvements overall in the way that most Nintendo published games had multiple controller options. Between <em>Super Smash Bros. for Wii U<\/em>, <em>Mario Kart 8<\/em>, and beyond, most games let you use existing Wiimotes, classic controllers, pro controllers, and the Gamepad. <em>Star Fox Zero&nbsp;<\/em> was the only game where Nintendo completely restricted the Gamepad to the point where it was a determent.<\/p>\n<p>Nintendo has always been reluctant to add DLC to their games. Nintendo has a high standard when they release games, and try to ensure games don\u2019t need a day one patch and are full of content. But as I stated with <em>Mario Kart 8<\/em>, the DLC was high value, and it was in addition to the already existing 32 tracks. For <em>Super Mario Maker<\/em>, they released more content for free on a pretty rapid basis. So although their games can stand alone without it, Nintendo\u2019s track record with DLC is very, very good compared to nearly all other video games.<\/p>\n<p>Nintendo also courted indie developers to the console and <a href=\"http:\/\/www.polygon.com\/2015\/4\/3\/8341137\/how-a-love-of-nintendo-finally-opened-the-door-for-the-binding-of\">repaired their relationship with other developers they had dismissed for conservative views<\/a>. This paved the way for games like <em>Shovel Knight<\/em>, which debuted on the Wii U before other consoles. <em>Shovel Knight<\/em> is one of the best games to come out in the past decade, and I consider it the most \u201cNintendo\u201d game made by another developer. Another indie game made possible by the Wii U is <em><a href=\"https:\/\/en.wikipedia.org\/wiki\/Runbow\">Runbow<\/a><\/em>, a massively fun <strong>NINE<\/strong> player game. What other console has nine player games?<\/p>\n<h3>You\u2019re a kid now, you\u2019re a squid now<\/h3>\n<p>The biggest surprise for the Wii U by far was <em>Splatoon<\/em>. Nintendo made one of the best online multiplayer shooters, and they did it while being completely Nintendo. <em>Splatoon<\/em> focuses on 4 on 4 team gameplay. The objective is simple; cover the map with ink. Shooting other players will not win games. Teamwork is encouraged, and each player can play how they want. One person with a lot of experience can run interference for the other team, while a newcomer can run around a map with a giant ink roller. The game has a fantastic single player campaign as well. It\u2019s optional, but it isn\u2019t just tacked on. The single player game establishes the lore behind the world of the Inklings, and you progress through every game mechanic in a fun manner, culminating in an amazing and hilarious final boss. Nintendo supported this game for over a year with in-game events and free content, effectively expanding the game. It\u2019s no surprise that <em>Splatoon 2<\/em> is coming to the Nintendo Switch within the first few months after launch. <em>Splatoon<\/em> is one of the best new things from Nintendo, and it\u2019s already a classic that everyone should know about.<\/p>\n<p><!--YouTube Error: bad URL entered--><\/p>\n<h2>Wii Will See U Later<\/h2>\n<p>The Wii U only lived for four years, and the writing has been on the wall for a while. Although the games trickled out, overall they were of a higher quality and ended up being some of my favorite games in years. It may have not been a console for everyone, and definitely didn\u2019t feature the AAA games everyone was talking about as they were saving up money for a PS4 or XBone, but I think Nintendo carved out a fun niche and offered truly unique games unlike anything else out there. The true potential of the Gamepad was never realized, and it\u2019s sad the Nintendo Switch will abandon the concept completely. <a href=\"http:\/\/time.com\/4635415\/nintendo-switch-online-reggie-fils-amie\/\">Nintendo has said that the Wii U was a stepping stone to get to the Nintendo Switch<\/a>, and I believe that. I often tell people that Nintendo doesn\u2019t compete directly with other consoles, and that\u2019s true. The don\u2019t compete for graphical parity, triple AAA game exclusives, or cutting edge tech. The Wii U was a unique console, and even though it did not sell well, it\u2019s already becoming a collector\u2019s item based on its uniqueness. So if you picked one up, you\u2019re now a collector!<\/p>\n<p>I like the Wii U more than the Wii. It may have a small library, but it\u2019s a good one. As everyone spreads doom and gloom for Nintendo, as they always do for any new Nintendo console, remember that the Wii U and its slow march into the future led to the Nintendo Switch. Nintendo is once again doing something no one else is attempting to do, and they will be just fine.<\/p>\n<div class=\"footnotes\">\n<hr \/>\n<ol>\n<li id=\"fn-1563-1\">\nFavorite Mario games at the time of writing this:\u2028 <sub>1st:Super Mario Bros. 3,<\/sub>\u2028 <sub>2nd :Super Mario World <\/sub>\u2028 <sub>3rd&amp;4th:Super Mario 3D Land &amp; World <\/sub>\u2028 <sub>5th:Super Mario Galaxy 2<\/sub>&#160;<a href=\"#fnref-1563-1\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-2\">\n1 AND 2 Combined!&#160;<a href=\"#fnref-1563-2\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-3\">\nI know there are mini games present, but the Toad treasure levels were fun, and they warranted their own full game.&#160;<a href=\"#fnref-1563-3\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-4\">\n,movie, book, or blog posts like this one&#160;<a href=\"#fnref-1563-4\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-5\">\nPlatinum Games could not find a publisher for a sequel, but Nintendo made this game possible.&#160;<a href=\"#fnref-1563-5\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-6\">\n<a href=\"http:\/\/www.gameinformer.com\/b\/features\/archive\/2016\/03\/10\/making-mario-a-look-back-at-the-first-30-years.aspx?PostPageIndex=3\">The original Mario games were developed with land, air, sea concept.&nbsp;<\/a>&#160;<a href=\"#fnref-1563-6\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-7\">\n\u201cMember Smash Bros.?\u201d \u2028 \u201cYeah I member Smash Bros. Member Master Hand?\u201d&#160;<a href=\"#fnref-1563-7\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-8\">\nExcept for Solid Snake, that was the best.&#160;<a href=\"#fnref-1563-8\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-9\">\nSakurai\u2019s very clever way of calling this Smash 4.&#160;<a href=\"#fnref-1563-9\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-10\">\nThere\u2019s a level where Donkey Kong races through a tornado on a rhino. What other game allows me to do that?&#160;<a href=\"#fnref-1563-10\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-11\">\nThe main antagonists of Donkey Kong Country Returns were evil drums. That&#8217;s not an over simplification.&#160;<a href=\"#fnref-1563-11\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-12\">\nIn the original DKC it was Donkey and Diddy. In DKC2 it was Diddy and Dixie to save Donkey. In DKC3 it was Dixie and Kiddy to save Donkey and Diddy. For a series named Donkey Kong Country he was only playable in one of the games. I always thought it would have been cool for Donkey and Dixie to team up to save Diddy. I finally got to see that team up in Tropical Freeze so it was a dream come true.&#160;<a href=\"#fnref-1563-12\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-13\">\nThe N64 being the first.&#160;<a href=\"#fnref-1563-13\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-14\">\nSomething I call the \u201cSpider-man Fatigue\u201d&#160;<a href=\"#fnref-1563-14\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-15\">\n<a href=\"https:\/\/miiverse.nintendo.net\/replies\/AYMHAAACAAADVHhqTRtYFw\">Nintendo says that Captain Toad isn\u2019t <strong>THE<\/strong> Toad<\/a> but I think he\u2019s at the very least in the employ of Toad.&#160;<a href=\"#fnref-1563-15\">&#8617;<\/a>\n<\/li>\n<li id=\"fn-1563-16\">\nThanks to the people who answered me on Twitter.&#160;<a href=\"#fnref-1563-16\">&#8617;<\/a>\n<\/li>\n<\/ol>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s 2017, and the Wii U is dead. All hail the Wii U. <\/p>\n<p>I go in depth on the Wii U&#8217;s life, and all the highs and lows.<\/p>\n","protected":false},"author":2,"featured_media":1562,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","advanced_seo_description":"","jetpack_seo_html_title":"","jetpack_seo_noindex":false,"episode_type":"","audio_file":"","podmotor_file_id":"","podmotor_episode_id":"","cover_image":"","cover_image_id":"","duration":"","filesize":"","filesize_raw":"","date_recorded":"","explicit":"","block":"","itunes_episode_number":"","itunes_title":"","itunes_season_number":"","itunes_episode_type":"","jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"activitypub_content_warning":"","activitypub_content_visibility":"","activitypub_max_image_attachments":3,"activitypub_interaction_policy_quote":"anyone","activitypub_status":"","footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"_links_to":"","_links_to_target":""},"categories":[90],"tags":[165,292,192,291,293,290],"post_format":[],"class_list":["post-1563","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-console","tag-mario-maker","tag-nintendo","tag-splatoon","tag-star-fox","tag-wii-u"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/wyomingjarbo.com\/blog\/wp-content\/uploads\/2017\/02\/20170201-IMG_3318.283bc00432fa4228aafebd97670a1ae8.jpg?fit=4339%2C2893&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/pdZ9O-pd","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/posts\/1563","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/comments?post=1563"}],"version-history":[{"count":5,"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/posts\/1563\/revisions"}],"predecessor-version":[{"id":1571,"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/posts\/1563\/revisions\/1571"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/media\/1562"}],"wp:attachment":[{"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/media?parent=1563"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/categories?post=1563"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/tags?post=1563"},{"taxonomy":"post_format","embeddable":true,"href":"https:\/\/wyomingjarbo.com\/blog\/wp-json\/wp\/v2\/post_format?post=1563"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}